_mm256_storeu2_m128

Store the high and low 128-bit halves (each composed of 4 packed single-precision (32-bit) floating-point elements) from a into memory two different 128-bit locations. hiaddr and loaddr do not need to be aligned on any particular boundary.

nothrow @nogc pure @system
void
_mm256_storeu2_m128
(
float* hiaddr
,
float* loaddr
,
__m256 a
)

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