_MM_TRANSPOSE4_PS

Transpose the 4x4 matrix formed by the 4 rows of single-precision (32-bit) floating-point elements in row0, row1, row2, and row3, and store the transposed matrix in these vectors (row0 now contains column 0, etc.).

nothrow @nogc pure @safe
void
_MM_TRANSPOSE4_PS
(
ref __m128 row0
,
ref __m128 row1
,
ref __m128 row2
,
ref __m128 row3
)

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